‘Call of Juarez’ continues to show the cultural divide

Can videogames ever be taken seriously? Ubisoft, the third largest multi-platform publisher announced Feb. 7 that  they will release the third game in the “Call of Juarez” series, developed by Techland. The latest entry, “Call of Juarez: The Cartel,” allows the gamer, as the press release says, to “embark on a bloody road trip from Los Angeles to Juárez, Mexico, immersing yourself in a gritty plot with interesting characters and a wide variety of game play options.” Very little, aside from a vague press release and few screenshots (which really look more like concept art) has even been released on the game.